Flash needs to die.

If you’re reading this on your phone, there’s a good chance that you haven’t used Flash in a while. If you’re reading this on laptop, there’s a good chance that you’ve learned to ignore the ‘update flash’ warning. And if you’re reading this on a desktop, then you should get back to pretending to work while asking yourself why you still have a desktop.

Flash is much like 50 Cent – something that was popular once, has lost relevance over a period of time and no one expects it to last very long. There are two major reasons for this: first, Flash is so bloated and battery consuming, most mobile devices have no use for it. Second, it has a track record of security that is worse than the Delhi Police. To put it another way, people who want to get into your computer have been using Flash as welcome mat where they wipe their virtual shoes and then proceed to steal all your credit card information.

Flash vs HTML5

This is something else. If you’re still reading, I expect you to already know all of what I’ve said above. In the last week, the internet has ganged up on Flash and showered all sorts of abuse on it, much like what you did in high school to that guy who raised his hand in class a lot and asked questions that no one wanted answers to. Yes, you were mean to him. Yes, you should feel guilty about that. No, you shouldn’t feel sorry for Flash the same way.

Yet while we celebrate the almost-excommunication of Flash and celebrate the crowing of HTML5, there is something that should bother you. For years, Flash provided designers a way to create animated content that could easily be embedded on the web and played on browsers. Not to forget it was also the technology that powered the young Youtube when it started. But now that it’s leaving, what are you going to use to instead?

HTML5 vs Flash

The standard response to this is “I’ll just build on HTML5 instead.” This is a good answer. The only problem is that unlike Flash Builder, there isn’t one dominating platform that will now let you design, create and animate for the web. Instead, there is a plethora of software (include Google Web Designer) that sort of let you use a timeline to create animation in HTML5 but don’t quite have it all figured out. They all have their advantages and flaws and most are quite useful.

But we don’t quite know which one of them is the best. That’s why we decided to use three platforms to create HTML5 based animated content. Which ones, you ask? Which ones we liked, you wonder?

To answer that, over the period of the next few weeks, we will release content that we have created on each of the different platforms. And we would love to hear what you think of them

In the meantime, just watch this space.



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